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Tuesday, December 15th, 2015
Posted by Reeve at 07:30 PM EST

Cloud and Midgar Now Available in Super Smash Bros.

Some new info for Super Smash Bros. for Nintendo 3DS/WiiU was unveiled today, including the news that the DLC featuring Cloud and a Midgar-themed stage is now available for purchase. This DLC was originally announced during last month's Nintendo Direct; the price varies depending on your region and whether or not you're buying it for one or both platforms the game is on.

For more information, visit the official Smash Bros. site.

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Tuesday, December 8th, 2015
Posted by Reeve at 03:20 AM EST

The FFVII Remake is Powered by Unreal Engine 4

Epic Games has announced that their own Unreal Engine 4 is being utilized in the production of Final Fantasy VII Remake. UE4 is the latest version of Epic's popular middleware game engine, and, as it happens, is currently being used to create another Square Enix JRPG, the PS4 version of Dragon Quest XI.

Source: Anime News Network

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Monday, December 7th, 2015
Posted by Reeve at 02:22 PM EST

Final Fantasy VII Remake News Roundup

We have a bunch of new details about the Remake today, via translated interviews with Yoshinori Kitase and Tetsuya Nomura, plus a statement made to Kotaku by Square Enix clarifying the news about the game's episodic structure. Read on to learn the game's official title, why it's episodic, and much more.

Read More...

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Sunday, December 6th, 2015
Posted by Reeve at 09:34 PM EST

The FFVII Remake Will Be Episodic

Here's one more bit of news from PlayStation Experience 2015: according to IGN, Square Enix has said that the FFVII Remake will be "told across a multi-part series, with each entry providing its own unique experience."

This seems to confirm an episodic structure for the remake, perhaps like Telltale's adventure games and Square Enix's own Before Crisis: Final Fantasy VII, Final Fantasy IV: The After Years, and, most recently, the sleeper hit Life is Strange. This is an unexpected development, but considering how expensive an FFVII remake would be to make all at once—and also how well FFVII's story lends itself to an episodic structure—it is also a shrewdly sensible one.

We will keep you all posted with more details as we get them.

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Posted by Reeve at 01:09 PM EST

Yoshinori Kitase on the Remake, Mobius Final Fantasy Gets a Tie-in

A bit of a PR fluff went out yesterday in the form of a video interview, produced by Sony, with Yoshinori Kitase. In it, he discusses the original FFVII's impact, as well as what they're hoping to achieve with the Remake's battle system:

I can't say the new game is completely action-based, but it has more of that element and real-time than the previous game. However, what makes Final Fantasy and RPG different from other games is that the players have the ability to choose weapons, capabilities, and magic to be stratgetic-minded, so while the new game has more real-time element, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience.
He also goes on to praise the graphics capabilities of the PS4, implying that they can maintain a level of visual quality similar to that of Advent Children on the system.

In other news, a brief new trailer for Mobius Final Fantasy, a smartphone game that launched this past June in Japan, revealed an upcoming FFVII crossover, which includes the Masamune as a log-in bonus.

Source: Anime News Network

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Saturday, December 5th, 2015
Posted by Reeve at 02:03 PM EST

The Original FFVII Now on PS4

Here's one more bit of news from the PlayStation Experience keynote, from when Yoshinori Kitase and Tetsuya Nomura were brought on stage after the newest Remake trailer was shown. For those of you who need yet another copy of the game on yet another platform, one of the things they mentioned was that the original Final Fantasy VII is finally available for PS4 starting today. This port is based on the downloadable PC version that was released awhile ago, and includes trophies.

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Posted by Reeve at 01:40 PM EST

New FFVII Remake Trailer Shown at PlayStation Experience

The second annual PlayStation Experience event is taking place in San Francisco this weekend, and Sony's keynote is underway as I type this. The keynote opened with a trailer for Uncharted 4, but after that, it was FFVII Remake time, with plenty of all-new footage.

The new FFVII Remake trailer includes English-language voice acting and appearances from Cloud, Barret (wearing sunglasses), Biggs, Wedge, and Jessie. Many recognizable scenes and locations from early on in FFVII were present, including the Guard Scorpion and the flowers in Aerith's church. There were some familiar lines in the spoken dialogue as well.

The most startling parts of the trailer are the brief glimpses at the new battle system, which, on the surface at least, bears strong resemblances to those in the Kingdom Hearts series and FFXV.

The trailer ends with "Play it first on PlayStation 4", which seems to confirm it being a timed exclusive. We would be very surprised if this remake doesn't make its way to PC not long after the PS4 release, and it's possible that it will show up on Xbox One and/or Nintendo's next console (codenamed "NX") as well.

If you'd like to discuss this latest trailer in depth, as usual, we invite you to drop by the FFVII Remake Megathread in the Forums.

Updated 3:55 PM (EST) for official trailer link, clarified exclusivity details.
Updated 6:58 PM (EST) for a correction regarding character appearances.

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