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Saturday, February 6th, 2010
Posted by Reeve at 12:37 PM EST

Why a PS3 FFVII Remake Would Be a Difficult Project

Yoshinori Kitase recently stated, in an interview with Ultimania magazine, in regards to the lack of a PS3 remake of FFVII: "It is very hard to make games on PlayStation 3 in the same style as the games in that era had. Making graphics will take enormous time."

This was also given as the explanation why the upcoming Final Fantasy XIII lacks towns, as well as certain other elements from older games in the series. As the game's director, Motomu Toriyama, explains, "Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style. In the limited period of development time, to convey the great story that deserves the name of Final Fantasy, and to convey the battles that entertain players enough, we condensed each element."

Considering the sheer number of and amount of detail within FFVII's background files, I can see why Kitase would be concerned. FFVII is a visually rich game and was in development for several years; a remake could take a very long time to complete. Any extra development time also means a huge budget, and considering that remakes never sell as well as or better than the originals on which they're based, it wouldn't make much sense from a business perspective either.

Source: Spong - HD Kills Final Fantasy PS3 Remake

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