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Friday, April 29th, 2011
Posted by Reeve at 01:44 PM EST

Squaresoft Localization in the PS1 Era

1UP has an interesting new article called "The Rise of Squaresoft Localization" that features an in-depth look at the company's translation practices from the mid-90s onward. FFVII's localization is detailed in the first couple of pages, with discussion of the Aeris/Aerith naming issue, Barret's slangy speech, and the reasons why there were so many typos in the English script.

Many, many other Squaresoft and Square Enix games are covered; read the full article to learn about why Chocobo's Dungeon was never localized, how the Japanese humor in Brave Fencer Musashi was Westernized, and much more.

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